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Gameplay
GAMEPLAY
MANIPULATE TIME
SOLVE PUZZLES
Use old relics left behind by an ancient civilization in order to travel through time. Experience the contrast between the time when this civilization was in its prime and when it has fallen to ruin
Decypher environmental puzzles and use platforming to navigate your way through an alien temple filled with obstacles designed to stop you.
Story
STORY
An excavation team at the site of an ancient alien civilization mysteriously vanishes. You are sent in to investigate, and within the ruins you stumble upon the ability to manipulate time and travel to the past before the civilization fell. Further investigation begins to point at the involvement of a much larger force at work. Only you can uncover the truth behind the disappearances and set things right.
Developer
ABOUT TEAM
Pear Pressure Games
Lusa Borda
Ian Bennett
Emilio Romero
Project Lead, Programming
Design & Tech Lead
Art Lead, Concept Art
Mary Kane
Curry Boushall
Emily Witczak
Character Artist
Character Concept Art, 3D Art
Texture & Materials Artist
Jace Baker
Particles, Narrative
Contractors
Michael Relleva
Darrien Blanchard
Jacob Salazar
Environment Artist
Environment Artist
3D Props
Jacqueline Geiger
Lucian Chen
Animation
Composer
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