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Gameplay
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GAMEPLAY
MANIPULATE TIME
SOLVE PUZZLES

Use old relics left behind by an ancient civilization in order to travel through time. Experience the contrast between the time when this civilization was in its prime and when it has fallen to ruin

Decypher environmental puzzles and use platforming to navigate your way through an alien temple filled with obstacles designed to stop you.

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Story
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STORY
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An excavation team at the site of an ancient alien civilization mysteriously vanishes. You are sent in to investigate, and within the ruins you stumble upon the ability to manipulate time and travel to the past before the civilization fell. Further investigation begins to point at the involvement of a much larger force at work. Only you can uncover the truth behind the disappearances and set things right.

Developer
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ABOUT TEAM
Pear Pressure Games
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Lusa Borda
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Ian Bennett
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Emilio Romero
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Project Lead, Programming
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Design & Tech Lead
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Art Lead, Concept Art
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Mary Kane
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Curry Boushall
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Emily Witczak
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Character Artist
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Character Concept Art, 3D Art
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Texture & Materials Artist
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Jace Baker
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Particles, Narrative
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Contractors
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Michael Relleva
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Darrien Blanchard
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Jacob Salazar
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Environment Artist
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Environment Artist
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3D Props
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Jacqueline Geiger
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Lucian Chen
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Animation
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Composer
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