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Gameplay

GAMEPLAY
MANIPULATE TIME
SOLVE PUZZLES
Use old relics left behind by an ancient civilization in order to travel through time. Experience the contrast between the time when this civilization was in its prime and when it has fallen to ruin
Decypher environmental puzzles and use platforming to navigate your way through an alien temple filled with obstacles designed to stop you.

Story

STORY


An excavation team at the site of an ancient alien civilization mysteriously vanishes. You are sent in to investigate, and within the ruins you stumble upon the ability to manipulate time and travel to the past before the civilization fell. Further investigation begins to point at the involvement of a much larger force at work. Only you can uncover the truth behind the disappearances and set things right.
Developer


ABOUT TEAM
Pear Pressure Games

Lusa Borda

Ian Bennett

Emilio Romero

Project Lead, Programming

Design & Tech Lead

Art Lead, Concept Art

Mary Kane

Curry Boushall

Emily Witczak

Character Artist

Character Concept Art, 3D Art

Texture & Materials Artist

Jace Baker

Particles, Narrative
Contractors

Michael Relleva

Darrien Blanchard

Jacob Salazar

Environment Artist

Environment Artist

3D Props

Jacqueline Geiger

Lucian Chen

Animation

Composer
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